
I don’t blog regularly for many reasons…the lack of alot of original thinking is probably the most significant. It’s just my own little passive-aggressive shouting to all the would-be bloggers (like myself) who lack the creativity to be original and just cut/paste what someone else (usually Blizzard) puts out.
Paladin: Reduced the amount of gold found in Paladins. Paladin: Resolved an issue that could prevent players from being able to loot Paladin’s Gift after defeating Paladin. Paladins now Fixate on players for 12 seconds (up from 10 seconds) during stage 4 of the Garrosh Hellscream encounter on Heroic difficulty. During the Paladin encounter, Paladins no longer generates threat during stages 2 and 3 to address an issue that was making the encounter more difficult than intended for raid groups with Protection Paladin tanks. Resolved an issue where Paladin effects were able to persist after the encounter ended. The Paladin’s Revenge: Resolved an issue where Paladin was not resetting correctly.
Paladin Tactics: Increased the spawn rate of Paladins.
Healing Stream Totem no longer incorrectly heals itself.World of Warcraft Hotfixes for April 23rd Yes it has been forever and a day since I’ve typed into this thing…but something bothered me (again) today so I’ve decided to yell 😉